Traveller Ship Building - House Rules

Ships: 
				Tonnage		Min		Cost
1.	Bridge			4/100 		8		3000 	cr./ton
2.	Sensors/Avionics	2/100		4		5000 	cr./ton
3.	Computers		1/100		2		2000	cr./ton PLUS
4.	Airlocks (1 ton ea)	1/50		1		5000 	cr. ea	
5.	Galley			2/100				1000 	cr./ton
6.	Lounges			1/stateroom	4		2000 	cr./ton
								1000 	cr./ton Crew
7.	Staterooms		3/stateroom	2/100		10 000 	
								8  000 	Crew
	Double Stateroom	5/stateroom			12 000
								10 000	Crew
8.	Cargo							500  	cr./ton
	Ship's Locker		1				2500
9.	Cargo Bay Doors		-				2500
	Forklift		1/2		0		1500 	
10.	Vehicle Bay		Max Vehicle + 2 tons		500	cr./ton
	Vehicle Bay Doors	-				2500
	Air Raft		4 tons		4		20 000	
	Shuttle			6 tons		6		50 000
	Wheeled Vehicle	4 tons	4				10 000
11.	Other
	Fuel			See Below			250 cr./ton
	Low Berths		1/2 ton each			2 000 cr. Each
12.	Computers		Basic / 			5000 cr. /ton drives 

DRIVES AND FUEL :
			Tonnage			Cost
Power Plant		Rating x 1 per 100t	Rating x [Ship Tonnage/100] x 20 000
Maneuver Drive		Rating x 1 per 100t	Rating x [Ship Tonnage/100] x 30 000
Jump Drive		Rating x 2 per 100t	Rating x [Ship Tonnage/100] x 40 000

				Rating [ Power / Maneuver / Jump ] in thousands
Cost Breakdown			1		2		3		4
100 ton ship			20/30/40	40/60/80	60/90/120	80/120/160
200 ton ship			40/60/80	80/120/160	120/180/240	160/240/320
300 ton ship			60/90/120	120/180/240	180/270/360	240/360/480
400 ton ship			80/120/160	160/240/320	240/360/480	320/480/640

Fuel Usage :	
Power Plant		[Ship Tonnage/100] x [ 1 ton water per week ] 	x Rating Use
Jump or Maneuver	[Ship Tonnage/100] x [ 2 tons water per day ] 	x Rating Use

				           Jump Level Used
Jump Time		1		2		3		4
1 Hex			6 days		3 days		2 days		2 day
2 Hex			12 days		6 days		4 days		3 days
3 Hex			18 days		9 days		6 days		4 days