Traveller Ship Building - House Rules

Ships:
Tonnage Min Cost
1. Bridge 4/100 8 3000 cr./ton
2. Sensors/Avionics 2/100 4 5000 cr./ton
3. Computers 1/100 2 2000 cr./ton PLUS
4. Airlocks (1 ton ea) 1/50 1 5000 cr. ea
5. Galley 2/100 1000 cr./ton
6. Lounges 1/stateroom 4 2000 cr./ton
1000 cr./ton Crew
7. Staterooms 3/stateroom 2/100 10 000
8 000 Crew
Double Stateroom 5/stateroom 12 000
10 000 Crew
8. Cargo 500 cr./ton
Ship's Locker 1 2500
9. Cargo Bay Doors - 2500
Forklift 1/2 0 1500
10. Vehicle Bay Max Vehicle + 2 tons 500 cr./ton
Vehicle Bay Doors - 2500
Air Raft 4 tons 4 20 000
Shuttle 6 tons 6 50 000
Wheeled Vehicle 4 tons 4 10 000
11. Other
Fuel See Below 250 cr./ton
Low Berths 1/2 ton each 2 000 cr. Each
12. Computers Basic / 5000 cr. /ton drives
DRIVES AND FUEL :
Tonnage Cost
Power Plant Rating x 1 per 100t Rating x [Ship Tonnage/100] x 20 000
Maneuver Drive Rating x 1 per 100t Rating x [Ship Tonnage/100] x 30 000
Jump Drive Rating x 2 per 100t Rating x [Ship Tonnage/100] x 40 000
Rating [ Power / Maneuver / Jump ] in thousands
Cost Breakdown 1 2 3 4
100 ton ship 20/30/40 40/60/80 60/90/120 80/120/160
200 ton ship 40/60/80 80/120/160 120/180/240 160/240/320
300 ton ship 60/90/120 120/180/240 180/270/360 240/360/480
400 ton ship 80/120/160 160/240/320 240/360/480 320/480/640
Fuel Usage :
Power Plant [Ship Tonnage/100] x [ 1 ton water per week ] x Rating Use
Jump or Maneuver [Ship Tonnage/100] x [ 2 tons water per day ] x Rating Use
Jump Level Used
Jump Time 1 2 3 4
1 Hex 6 days 3 days 2 days 2 day
2 Hex 12 days 6 days 4 days 3 days
3 Hex 18 days 9 days 6 days 4 days